Bloodborne was a game that captured the hearts of many players when it was released in 2015. It received high praise from critics and fans alike, solidifying its place as one of the best games of the year. The creator of Bloodborne, Hidetaka Miyazaki, sat down to discuss the connection between Bloodborne and his other iconic titles like Elden Ring, Dark Souls, and Sekiro: Shadows Die Twice.

Miyazaki revealed that the development of Bloodborne played a crucial role in shaping the relationship between offense and defense in his games. He mentioned that the philosophy of fluid and active gameplay, which was a defining characteristic of Sekiro, was something he had been thinking about since Bloodborne. This evolution in gameplay mechanics reached a new level with Sekiro and paved the way for future projects.

When asked about why Bloodborne holds a special place in his heart, Miyazaki expressed that it was one of the most challenging development cycles for his studio. He also noted that the game was a personal project for him, as he infused his own ideas into every aspect of the game. This personal touch made Bloodborne a unique and memorable experience for both players and the creator himself.

Miyazaki’s hands-on approach to game development, particularly in stage and level design, has been a consistent factor in all of From Software’s titles, including Elden Ring. He emphasized the importance of overseeing the details that players experience, as it shapes the overall gameplay and narrative. This meticulous attention to detail has contributed to the success and critical acclaim of From Software’s games over the years.

Elden Ring, the latest addition to From Software’s lineup, has continued the legacy of immersive worlds and challenging gameplay. Miyazaki highlighted the collaborative effort involved in designing Elden Ring, with a focus on artwork, level design, animation, and text. The attention to detail and the involvement of other talented designers have elevated the overall gaming experience for players, leading to widespread acclaim and numerous Game of the Year awards.

As fans eagerly anticipate the release of Shadow of the Erdtree, the DLC for Elden Ring, they can expect to dive back into the rich and captivating world crafted by Miyazaki and his team. The success of Elden Ring and the positive reception of the DLC showcase the continued growth and innovation within the Soulslike genre. With each new project, From Software pushes the boundaries of game design and storytelling, leaving players eager to see what they create next.